When I try to render an AO for my model, the AO comes out as if it did an auto unwrap and doesn't use the unwrap I did. Any ideas as to what is causing this? When I click render "Automatic Flatten UV's" pops up in the modifier panel.
Edit: Never mind, the channel wasn't right on the render :poly117:, and auto unwrap was on. Thanks!
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If it is MAX. In your RTT dialog under Mapping coordinates...you may have the auto unwrap turned on