Hi, How can I be able to adding logo's or painting texture by hand and using DDO at the same time? Can I add an empty layer via DDO for exemple and draw on it? (photoshop style) Thanks !
Hello every one I wanted to post my first hand painted model of a pirate sword. All the help I can get to make this look better would be great. This is my first time doing this and I had alot of fun doing it. I now there is much more that I need to do to this but I am happy were I am right now. tryed to upload a better…
Hi! I usually make hand painted environments and prop art, but I wanted to challenge myself and learn a new workflow in Zbrush. So I created my first character and she is going to tie in with my next environment piece. I still need to learn how to pose her and setup the final beauty shots. But before I move onto that, I…
Hi guys, I'd like to dabble in hand painting textures but wondering if there's a technique to projection paint what you're doing in Maya into photoshop or something else, I know you can do this with zbrush but for the purposes of low poly painting I'm not sure if it's the right choice? Any advice? Thanks!
Hey guys I want to start learning how to make hand painted textures. Are there many tuts around cause I haven't found many useful ones. Do you need to be a great drawer to make them and how important is it to know how to make then in the game art industry?
Hello Polycount. I'm now working on a Destiny fan art of the hand cannon "The Devil You Know". Below are the results of night #1 and night #2. ref: http://img3.wikia.nocookie.net/__cb20140918003901/destinypedia/images/a/ad/My_Great_Capture_Screenshot_2014-09-17_08-34-30.png night #1 night #2
Hi all i'm working on this hand painted weapon. painting at this stage is not done and i want to add some more details and color variations but not sure if the overall look of the model and values are correct. maybe it needs some more highlights to be added? want to establish the larger details before i move to the smaller…
Hey People! First hand painted study! o.0 (The UV/Model error in the blade ^_^) tdlr' This texture is not finished. And I am purely posting it for feedback reasons etc!! CC is very welcome! Reference For Art! AO Render To see my problem area's ps: Sorry for extending the post with images!
Hey guys! This is my first post ever on Polycount. I heard this is a great place to learn and get invaluable feedback and critiques on work. I am trying to improve my hand painted texturing skills and will be posting my WIPs and already finished textures to this thread. Your feedback and critiques are GREATLY appreciated.
Hi, a few days ago I started to look for a weapon of one of my D&D characters, as I can't find a matching weapon to my idea, I decided to design and model one of my own. I also used this to practise a littel more hand painted texturing and WoW'ish modelling. Modeled 3DsMax (1518 Verts) Texture: Photoshop (Handpainted…