TB v4.04 Win10 I can't seem to place a paint layer over my AO map and edit the image. I remember in substance that you had to jump through hoops to achieve this, but is it the same in TB?
wow... quake 3 with better graphics? sorry, but quake wars has my interest. quake 4 is looking like doom 3.1 for single player and quake 3.5 for multiplayer
Hello everyone, it's my first post on the forums. I've been modeling a bit for a few years now and I still have a long ways to go so I decided to sign up here. Anyways, this is my entry for the current workshop. Already blocked out the basic shape. Any advice would be greatly appreciated.
Parts of this mesh has some form of weird/stretched UV's, almost every 2nd face. If re-imported into Maya or Substance Painter, and checked with a Texture it looks correct but broken in UE4. Would really appreciate some help with this thanks :) Example Pics
Hey everybody, I just finished my latest project and I'd love to get some feedback on it. The main reason I did this was to learn UE4 a little bit more. Please consider go to my Artstation for more details: https://www.artstation.com/artwork/lVlJgk Thanks,
Hi all! This scene is inspired by the True Detective Season 1 office. C&C welcome! More info and renders on ArtStation: https://www.artstation.com/artwork/v2AvXx