Looks like I can't access the Curve Editor. My guess is the person that was working on the file before me had a dual monitor setup. Anyone know how to recover the curve editor window?
Used 3D MAX to draw and sculpt the base mesh from a hand drawn texture. then used Zbrush to polish and create alpha for next uses. here are some shots : iv'e made some changes.
hi, im in texturing phase of production i really want best quality for texture i watch naughty dog video about uncharted 4 shader they use shader package, they dont do fabric detail in zbrush they generate cloth wrinkle normal map, and they achieve fabric detail just with shader and texture tiling its great, just with 512…
Utterly minor thing - but one of the few things I've found a bit clanky in max is the poly creation. Has anyone ever written a script or plugin to match, say, the one in XSI? E.g. just drag from edge to edge rather than on a vertex by vertex basis?
Hey guys, i wonder if someone could help me with some hardsuface modeling problems.. Im trying to make the topology as clean as possible so there is no pinching. Here are the problems im having. I would apreciate some guidance on this, as im pulling my hair already
Can someone help me with a tutorial for a render with a black outline in 3ds max?i got the model textured and i would like to make a render of it with a black outline so if someone could help me i would really appreciate it.thx.
I haven't touched 3ds Max in forever and i'm trying to re-learn it. Whenever I left click the scene and don't select an object these really annoying white lines appear. What are they? How do I remove them? Help please?
I need to change the size of one of my characters but it has a fully skinned biped and morph target heads. Is it possible to change both the size of the character along with the heads without destroying any of my work?
Hi all, Does someone know how I can set a default object color when making primitives like boxes, spheres etc so they always are in the same color when created. Thanks