To keep it breif, I'm trying to create a fighting game with tiny 3d modeled characters. It's a bit of a heavy job, as even though there is only 1 character base (low poly), with 3 different elaborate animation styles, and multiple different cosmetics (which need to be made piece by piece as players can mix and match…
OVERVIEW Contest Website URL for more information: https://www.arctic-vr.com/mapmakingcontest Arctic VR is hosting a Pavlov VR mapmaking competition for competitively viable S&D maps. This is free and open to enter for everyone. The submission is open and closes December 31st. After the submission closes, the judges will…
We are currently looking for someone to clean up our map (mountains, landscape, trees, houses and water) as well as edit the post processing and more or less finalize our game map. All the ground work is laid, areas are defined however it needs to be polished. The aesthetic we are trying to achieve is something similar to…
Hi, I worked on this original character (ZBrush sculpt) and now will be working on further texturing him in substance painter, rigging, and animating him, and making him a playable character in the Unreal engine. This thread will document my progress. I originally made the Hippo Warrior’s UDIM texture set 2048
x 2048, and…
These ruins are based off of the etruscans. An enigmatic culture that came before the romans. It contains a wide variety of pieces like stone ruins, wood structures, nature and props to create scenes with an ancient motif. You can find the actual pack here -->…
Hi everyone Have you ever wanted
to create your own foliage assets from scratch but you realized that you didn’t
have a chance to spend enough time on it? This forest pack will help you to
speed up the process of adding foliage to your environments. It includes over 40 different types of assets like trees, plants, rocks…
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Hi everybody! I am a 3D character artist with six years of industry experience, I am looking for either freelance or full time employment. I began my career in Pre-Rendered character art and am now focusing on Real-time character art. Here are some examples of my work: Real-Time https://vimeo.com/396068405 Pre-Rendered…
Welcome to the voting thread for our next monthly environment art challenge for March & April 2020! For those who didn't see my message in last month's challenge thread, I will be introducing a new category for this challenge cycle: the Wildcard category. This will be a hand-picked concept to fill in some gap that I…
Welcome to the voting thread for our next monthly environment art challenge for January & February 2020! To start off, a big thanks to @kadeschui for heading up these challenges for the past few years! Your consistency and diligence is so appreciated! And thank you for allowing me to take over this challenge from this…