First time really focusing on a character model after seeing Arc Systems awesome art style in both Guilty Gear XRD and Dragon Ball FighterZ. This is Korra from The Legend of Korra, chosen because of the somewhat simple character design that has been great for a learning experience. Getting close to retopo just need to fix…
Is there a way to toggle (enable) a take damage node in kismet? Right now I have a piece of glass. I have two take damage nodes. 1. node is for swapping the glass object to a cracked glass object after 25 damage. 2. node is for destroying the glass and triggering a particle system of glass shooting outward which occurs…
Evercycle Three is an omnipotent, maniacal, raging bitch from hell! She wreaks havoc everywhere she goes and in every corner of the Superverse. A digital painting, character development and concept art of a major character in the multi Cygnus award winning science fiction book series Citadel 7 by acclaimed author Yuan Jur.…
Does anyone have any experience with photographically scanning materials to get a light-neutral diffuse/albedo, normal map, or a more robust full BRDF scan? I've seen an old Ryan Clark tutorial here: http://zarria.net/nrmphoto/nrmphoto.html And I'm curious as to whether anyone has set up such a system for a more…
Hi guys, I am running a system with Windows 10 and a 1070 GTX. I have run into a very strange issue. I have created clothing in Marvelous Designer and taken it into Zbrush to ZRemesh and then back to Max to retopologize. Upon bringing it into Max to unwrap I cannot see the UV's in the UV Editor. I have also tried checking…
Hi I have some problems trying to bake render elements of vray with RTT in 3d max. I choose several vray elements but I can only get 3 of them, vrayrawlightingmap, vrayrawglobalilluminationmap, and vraydiffusefiltermap. This is at high resolution of 2048 but if I try less I can get all of the elements so I figure it's a…
So I decided to change from Maya to Max today, installed everything fine and I boot it up. I go into shaded mode and the mesh starts blurring and moving across the screen. When I go into wireframe mode, it stops. After working for a while in wireframe mode, I changed to realistic and the object starts shaking, with the…
Would anyone be able to help me with these errors? I have never encountered them before. The same bakes are working in XNormal and Substance Designer 5, but not Substance Painter 2017. If I understand correctly, "bad allocation" is when the polycount is too high for the system? I have 16g ram and can be baking up to 25…
For the past few weeks I've been working on this Low Poly Dungeon Set as a school assignment. The goal was to create a modular system that snaps in all directions in Unity. For now the set consists out of eight pieces, but I'm looking to make more parts in the future. All the models are between 40 and 400 triangles. The…
hi huys! so im having this weird issue that when i swith my driver to nitrous or dirst3d in MAX i get this weird Dark color on my difuse. in open GL i have no problem at all. the color is even weird when i see it in the small preview box when i go get it in my system. heres some screenshot. hope you can help me :D the 2nd…