I am just not getting it. I have been looking at the armor in Mass Effect, and some of the ships in the new Trinity System for EvE Online. Thin and deep lines denoting the segments in machinery or armor are everywhere; additionally they follow the curves of some very anamorphous and organic shapes. I am pretty sure this…
Hey everyone. First off this is my first time posting here so sorry if this is in the wrong place. Anyways heres my question: I am currently in school to learn 3d modeling and animation. Ive already done a bit of work in maya and have decided its about time i upgraded from a laptop to work on. What specs are most important…
I am trying to wrap my head around the workflow when it comes to a variety of cloths a character uses and the pipeline, in relation to animation. If I make something fairly simple in marvelous designer, it can get skinned to the actual character bones, the way I see it. But how is this when the cloths get more intricate?…
Apparently our first post is moderated before being public. Hello dear Admin/Mods! I'm from Sydney, AU. I am studying at UNSW, currently doing their Games Design Workshop class taught by Malcolm Ryan. It's very much focused on systems analysis and Games Mechanics. I'm part of the Arts intake (the class accepts students…
This is my first tutorial i've written in ages. I know there are some way to use even less of the UV space for optimization (the 'ol reduce, reuse and recycle). But for this tutorial i wanted to just show a nice clean model with nice clean UVs that are easily readable. Something that is kind of a rarity in these parts (DS…
Hello everyone. I modelled some feather with planes and put on materials like that. My goal is arrange them like that ( below ) and i want to animate them like some wing movement also i want them flicker a bit with wind. But i dont know how to achieve that. I have some base mesh like this. If i put particle system and tell…
I'm animating the scale of an object using MASH's Signal node. I'd like to limit the object's scale so it never drops below 1.0 - it should only grow bigger, not smaller. The 'Positive Scale' checkbox doesn't seem to apply since I'd like to never drop below 1.0 - not 0.0. I'm fairly new to Maya, so if there's another way…
Hi. Im working on 3ds max 2012 and im experiencing some display issues, its hard to see sometimes the edge selection, some other times i wont see the vertices,i do can select them tough. Has anybody experienced something like this??. Here are my system specs. Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1…
I bought a 1tb maxtor ext. drive and nearly every time I try to transfer files to it, the file transfer box lags up and stops responding requiring a full system restart. I have vista basic 64bit. I have changed the cables and used different USB ports and same thing happens. I have the exact same drive i bought a few months…
Hi, guys. I'm moving on to the early render tests of my graduation project(which you could see and help throughout my threads). At this stage, I'm considering upgrading my system (even though I'm trying to keep the polycount as low as possible - as if it was realtime/in game project, when in fact it is a offline render).…