Hello everyone. I modelled some feather with planes and put on materials like that.
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My goal is arrange them like that ( below ) and i want to animate them like some wing movement also i want them flicker a bit with wind.
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But i dont know how to achieve that. I have some base mesh like this. If i put particle system and tell it hair emit object like tree leaves can i able to rig and animate like wing motion + wind motion, or do you know better solution ?
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Replies
Try array on curve: