Hello everyone. I modelled some feather with planes and put on materials like that.
My goal is arrange them like that ( below ) and i want to animate them like some wing movement also i want them flicker a bit with wind.
But i dont know how to achieve that. I have some base mesh like this. If i put particle system and tell it hair emit object like tree leaves can i able to rig and animate like wing motion + wind motion, or do you know better solution ?
Replies
Try array on curve: https://www.youtube.com/watch?v=7T6Ed2SRwqA