Hello everyone, I've been lurking around the forums for quite some time, but haven't really got around to posting anything. Lately, I've been developing my main portfolio site, which features a collection of 2D texture and traditional artwork. For those of you who don't know me, I've been texturing since 2000 producing…
Boanerges is seeking experienced level designers and environmental artists to join our team working on a new PC/Xbox360 project using next-generation technology. We are looking for artists who can create fun, innovative and realistic gameplay experiences within the framework of a large-scale multiplayer first-person…
Hi everyone! I would like to present you my latest tool which is called GN ZBrush/Maya Import/Export Tool. This is a tool that I created in ZBrush and Maya to quickly import and export your objects. This tool will give you the ability to quickly switch between Maya and ZBrush, importing and exporting multiple objects at…
Hello everyone, I've gotten Quixel to work for a few seconds, but I'm getting the following error. Attached are screenshots: Error after adding mesh obj sample helmet and corresponding input map and generating a project: Resulting lookup of issue within Windows Event Viewer: It appears the issue is occurring from some…
Future Games of London are a Ubisoft studio that designs, develops and publishes Smartphone and Tablet games. Founded in September 2009, FGOL create wholly owned and original IP which by May 2014 had achieved over 180 million downloads worldwide. Following the success of the Hungry Shark series. The studio is looking for a…
[Updated 01/11/2014] The Gamedev Cast is two things: 1: a podcast. Every so often, we sit down with fellow developers/artists to discuss the daily goings-on of the game industry, and what we think about them. It tends to be quite fun. 2: a platform. In short, we’re a platform for game developers to post their dev logs on,…
Hi, my name is An-Tim Nguyen and I'm currently a third year Game Art and Design student at the Art Institute of California - Orange County. I've been following Polycount for a little while (it was recommended to me at first by a teacher I used to have named Don Ott, very inspiring guy) and after getting used to the fact…
Hi, Character/weapons rigger wanted for next release of Napoleonic UT2k4 mod. I am acting as the producer for a Napoleonic Era action adventure game which took part in the Unreal Tournament 2004 MOD contest. It is titled The Devil's Own and is at http://devilsown.ecatalogpages.com We are converting the Sci-Fi shooter game…
I was playing the good old rainbow six and swat 4 lately and noted that this genre basicaly died. Rainbow six kinda dumbed down the " highly tactical and simulation " side to focus it self on storytelling and a more arcadish gameplay. Swat 4 unfortunatly died. there was ghost recon, but ghost recon 2 unfortunatly followed…
Hello £200 for each role. The University of Hertfordshire is looking for industry guest speakers to talk on any Wednesday 1-2pm from now until mid May 2014. Can be artists, designers, directors, indie developers and so on. After the talk a little student portfolio review for an hour or so where you just tell them straight…