Hey guys, in Unreal Engine 5.4.4, I’m experiencing an issue where shadows that aren’t visible in the scene appear in the mirror reflection. A Rect Light coming from the window casts the chandelier’s shadow in the reflection, even though it's not visible in the actual scene. Additionally, I can’t hide the Rect Light from…
Hi. I want to show some things I've been working on while I learn UE4 and also expose some thoughts on the workflow I gathered in the process. Maybe this can be helpful for people thinking of doing something similar. I originally posted this on reddit, but it seems much more appropriate here due to the post format. Also…
So a while back, the group I work with was going to switch to Modo, and the transition was mostly painless because you immediately were granted with a UI that asked what you wanted for camera controls and selection modes, as well as a few other things. We're using Max again, and now we're looking into Blender with 2.8…
I'm asking this question for curiosity, does anyone use Houdini as their main software instead of something else like Maya, Blender etc. ? And what is your opinion about it ? I'm especially interested in the modeling aspect of it and to hear your opinion about the new direct modeling tools ( the radial menu stuff ) and…
Do we have any folks here working on this? Regardless, at long last we're going to get a conclusion to the Longest Journey/Dreamfall series. It's been quite the wait for Funcom to finish dabbling about with (sadly under appreciated) MMOs. They're operating under a new name now, but it's apparently the core of the original…
Riva Games is an indie-feeling company with AAA-ambitions looking for talented people who work well in small creative environments. Every day brings new exciting challenges; everyone is involved in the creative process and engaged in multiple different sized projects. We are currently looking for* Programmers in various…
Okay, coming from Maya I used to work like this: Set up a hierarchy that consisted of a series of parent child relationships. Then I would hit a toggle button that would auto select the top most node in the hierarchy. I would turn this on and off as I worked. If I wanted to move a piece that was a child of another I turned…
Hi everyone! This is my first time posting so I'd like to say thank you for all the things you've helped me with so far. This place is awesome. My problem is a simple one but I can't seem to figure it out on my own. I want to display a .dds cube map in realtime in the 3ds max 2011 viewport using an .fx shader. The…
Just a quick question about something that's bugging me though not really jeopardising my work. I'm painting an amulet in substance, which I modelled in Maya. I've created several models using this Maya/Redshift - SP workflow and not seen this issue before. I've painted some of the textures and wanted to check them out in…
Hi everyone. This is my first post so hopefully, I am organizing this question into a good and effective forum. I apologize in advance if there was a better place to ask. I am working with a decent-sized team of artists and there is a lot of correspondence between us, our directors, each other, and with 3 people working at…