Future Games of London are a Ubisoft studio that designs, develops and publishes Smartphone and Tablet games. Founded in September 2009, FGOL create wholly owned and original IP which by May 2014 had achieved over 180 million downloads worldwide. Following the success of the Hungry Shark series. The studio is looking for a…
[Updated 01/11/2014] The Gamedev Cast is two things: 1: a podcast. Every so often, we sit down with fellow developers/artists to discuss the daily goings-on of the game industry, and what we think about them. It tends to be quite fun. 2: a platform. In short, we’re a platform for game developers to post their dev logs on,…
Hi, my name is An-Tim Nguyen and I'm currently a third year Game Art and Design student at the Art Institute of California - Orange County. I've been following Polycount for a little while (it was recommended to me at first by a teacher I used to have named Don Ott, very inspiring guy) and after getting used to the fact…
Hi, Character/weapons rigger wanted for next release of Napoleonic UT2k4 mod. I am acting as the producer for a Napoleonic Era action adventure game which took part in the Unreal Tournament 2004 MOD contest. It is titled The Devil's Own and is at http://devilsown.ecatalogpages.com We are converting the Sci-Fi shooter game…
I was playing the good old rainbow six and swat 4 lately and noted that this genre basicaly died. Rainbow six kinda dumbed down the " highly tactical and simulation " side to focus it self on storytelling and a more arcadish gameplay. Swat 4 unfortunatly died. there was ghost recon, but ghost recon 2 unfortunatly followed…
Hello £200 for each role. The University of Hertfordshire is looking for industry guest speakers to talk on any Wednesday 1-2pm from now until mid May 2014. Can be artists, designers, directors, indie developers and so on. After the talk a little student portfolio review for an hour or so where you just tell them straight…
Hello everyone my name is Angelo Im a Graduate from the university of central Florida. Finished my bachelor of fine arts in character animation. Graduated on 2013 and ever since have been battling on getting my foot in the door. By 2014 I moved to Los angelas area to find my way and learning more about the industry and…
It's hard to believe that it was already over five years ago that we started putting out our monthly, and sometimes weekly, collection of artwork known as the Polycount Recap. These compilations consist of just a fraction of the best game art and training our forums have to offer, making it easier to not miss anything in…
Wave Games is currently open for non-paying jobs in the following positions: Character Concept Artist Environmental Concept Artist 3D Assets Modeler 3D Character Modeler Essential: Character Concept Artist -Visualize distinctive facial features and body types of distinct characters. -Draw character sketches from multiple…
This is a follow up to my Borderlands style gun blade (http://www.polycount.com/forum/showthread.php?t=137597) I figured I would take the same concept but make it in a different style. I thought it would be cool to imagine an alternate history where the war in Vietnam extended well into the 80's. The result is you get a…