Alright, I really wanted to make a stylized and hand painted environment and began my search for lots of concept art and inspiration. Here's a few of them that I found and will be basing the environment on (with my own changes). Concept Art: There are a ton more, but I don't want to clog up the page :P So far I'm made a…
Hey People. Here is my orthographic for my WIP Character. Here is the WIP Base Mesh. I no the orthographics face is crap as anything. Please tell me what i should keep or change on the base mesh im going for a futuristic exoskeleton soldier he will eventually have a mini gun. Thanks for your time hope to here from some one…
WIP renders of the Batman model I am working on. Hey guys, here are some renders of my latest project. I am looking for some critique and feedback on what I have currently. Detailed head close-up Body renders Detailed worn leather glove close-up WIP expression test Full detail renders - (Coming to the end of the high poly…
After hearing that Simon Ostrovsky of Vice News had been taken hostage in Ukraine, I did a quick sculpt in honor of him and his fantastic journalism. Best of wishes to Simon and the Vice crew, I hope they are all okay over there. I referenced a few videos and images of Simon to try to capture his likeliness. None of them…
Hello everyone ! For the past 5 days, I've been working on a Stylized city. The exercise is a little special on this one. I need to reskin an already existing game (made by other students of my school) for making some sort of fake in-game screens. Their game doesn't have any art. It's only white boxes. The original game in…
Heya! It's been awhile since I've done some serious hard surface stuff, and I realized I'm super out of practice. So I thought I might share what I'm working on and get some thoughts. I'm curious to hear what workflows/tips might be recommend. I'm unsure of what an effective workflow for something like this might be, so…
Hello forum o/ This character was originally supposed to be my World of Warcraft main character but I decided to go for a slightly different concept some time during the process, so I dressed her up in a Japanese schoolgirl uniform fanservice kinda thing. I've been doing mostly overexaggerated monsters and beefy grunts and…
Hey guys, I started to learn Zbrush about 3 weeks ago. That was before my finals in school, so I had to put it on hold untill earlier tonight. I'm going for an slightly exaggurated anatomically correct muscular look. I'm doing this as a learning project before I move into doing my own characters. Obviously I haven't done…
Hey everyone, this is my first post, so I really appreciate any critiques and/or tips etc. This is a Level Design Project I am currently working on. I intend this to be in my portfolio, so I am trying to put as much work as I can, showcasing my skills with the new Unreal Engine. My inspiration for this piece came from the…
Hello everyone! This is my first post on polycount. I'm part-way through a personal project, to create one of my favourite Magic: The Gathering characters in 3D. That character is Elesh Norn, Grand Cenobite. I've been posting some work in progress images in the Ten Thousand Hours Facebook group, who have been lovely and…