Hello forum o/
This character was originally supposed to be my World of Warcraft main character but I decided to go for a slightly different concept some time during the process, so I dressed her up in a Japanese schoolgirl uniform fanservice kinda thing. I've been doing mostly overexaggerated monsters and beefy grunts and such so it's been a good learning experience so far doing this character but I think I still need some pointers. I don't have a set polygon budget for when it's done but I won't be aiming for 1998 technology. Modelling as much as I can before I start sculpting. Crits and tips are more than welcome and thanks for watching
Hair is placeholder.
Replies
awesome. haha.
Not my cup of tea, but curious where is this going.
They develop massive breasts at a disturbingly young age in Japan (or at least in the mangas), I'm just trying to stay true to the concept :P
You mean under the tail? I can't raise them any higher really unless I make a hole for the tail which would look silly Unless you mean something else in which case please specify
Thanks, will do ^^
I take it this means there's something wrong with the facial structure. I moved the eyes further into the head, she had as someone pointed out bug-like eyes and a lack of a proper eyebrow ridge. I think it's looking better now, still need to re-do the mouth though as I'm not happy with it at the moment. Needs to be more girly but not too much.
They do! But you can't see the uniforms because theyre hidden under the giant shoulderpatds.
Updates: Totem ear pieces, reworked the neck area er.. removed the tie. Lots of tweaks. Not sure what sleeve to go for. Also the ear needs more work. Also I need to put the spirit* wolves in there somehow. Maybe tattoos on the jugz.
Also I made feet accessories. I was aiming for socks but I couldn't make it not look stupid so I made some more armor oriented thing, it brings out the "melee" in the character a bit as well which is a plus I think.
Unlike those from a Satyr or animals of some sort they look more like beeing made of bones covered with skin and blending into the skull and not actually horns portruding through the skin of the head and attached to the skull.
That beeing said I think you should attempt to "streamline" them into her facial features like on this Official DC Figure.
Another thing ppl always seem to forget are the 2 pairs of dreadlocks behind each ear.
True thanks
Aye good points, I've actually been using that picture for reference but I didn't want it to be a copy. I agree about the structure of the horns, they're not gonna penetrate the skin and have a separate color. I've been toying around with different sets of horns, got a few in the library actually. I was thinking the way to do them is to spam them with plygons of some sort of pattern and smooth or streamline parts of them like the smooth sections on the link you posted. As for the tentacles, had them removed while working on the ear
Hm! Does this look better?
I've been trying to make a more aesthetically pleasing face, not too extreme and not too, in lack of better words, neutral. I've also gone from the elf ear cliche to a more animal kinda ear,.