mdimeo, a few comments on here, while hopefully avoiding any spam. I am new on here but I assume it is frowned upon. There are stl editors that do a pretty darn good job of "booleaning" incredibly detailed meshes together, but they are tremendously expensive. For your workflow it would be better to use a service bureau…
Yeah, you've got the right idea, process-wise. If you have access to another 3d app outside of zbrush, a box with a few extrusions would probably have worked just as well and saved you some time, but there's certainly nothing wrong with using zspheres if you find them easy to work with (I don't, personally). Are you going…
[ QUOTE ] Thats great and all, but how well does it deliver explosive rounds to the target? Firing solid projectiles is neat at pretty close ranges, but you have to be really accurate and hope it has enough energy left to actually do damage. When your projectile has a blast radius you don't have to worry about being as…
Hello! My name is Chris and I’m the Project Lead at Archetype Studios. We are looking to expand our art team by adding a Character Artist who wants to join to gain experience, add fodder to their portfolio, and work with passionate indie game developers. Compensation varies and is negotiable depending on capability,…
hello everyone! I've been a lurker here for some time and thought I should start posting my own work here. I have a BFA in 2D illustration but I've gone on to learn digital painting and 3D stuff on my own. my main tools are Maya and Photoshop. I don't know much about rendering besides basic Mental Ray tools, but being able…
I hope shameless plugs arent frowned upon! http://redeclipse.net http://www.moddb.com/games/red-eclipse So I worked on the player model for this game for quite a while, it was a really nice time to work with the engine coder of the sauerbraten engine, hes probably one of the most helpful engine coders I've run into in a…
Some of us have had the chance to learn from some really great mentors. They say things to us that sometimes slap us upside the head and other times go completely over it. I figured I would share some that I thought were really profound and maybe spread some thoughts and knowledge all while building a nice list (mostly…
We are small independent developer called Excalisoft and are currently working on a 2D MMORPG project (grown out of an hobby), though with our growing ambitions we find ourselves lacking hands in the art department. We are looking for an artist to help create assets/animations for our game on a regular basis so we can keep…
Hello guys. I have something on my mind and it's been bothering me all night. I understand that 3D utilizes the principles of rhythm, form and lighting in much the same way graphite drawings or painting do. It would make sense to say that anything gained from traditional mediums can be applied to 3D. The only difference…
Hello everyone, As a team of students in video game school in France, we finally made up a trailer of our game project. We are working on this game for roughly twelve months (4 months of writing a game concept, making concepts arts and choosing the artistic direction; and 8 months of development). As we are a team of 8…