Some exporters allow you to set a scale when exporting, but I'm not familiar with the one you're using. To expand on what Poopipe said, to reset scale/transforms after you scale it go to... Command Panel > Hierarchy tab > Pivot tab > Click Reset: Transform and scale buttons. This is different than the xform utility and the…
Great work on this! Excellent research and experimentation; the scope of the entire thing is extremely impressive. The amount of work you've put into this is mind blowing and I'm sure it's going to yield many benefits to you in future projects. The final overlook shot on the video is gorgeous; really brilliant job on that.…
Hello Everyone :) Warning: This post contains a lot of images. I haven't posted in a while but we've still been working on the project. We had a few set backs along the way with the build not being very friendly to us :neutral: Nevertheless it's coming along quite nicely now. I do have to say that we postponed the date to…
Ok, I'm going to shamelessly lift adam's scene breakdown format because dammit, he did it right. What I'm Trying to Do: - Produce a very competitive portfolio piece (this is the big one... I'm going on sixteen months unemployed and have to land some kind of job in my area very, very soon) - Transition from U3 Editor to UDK…
Hi :] I am normally way to shy to post in a public forum like this, but to overcome this I made it a part of my next university project to document my production-diary here. Currently I am studying Game Art and 3D Animation and the last two month I did my first Game Character and for the next project I want to build upon…
Nix Hydra is seeking a 3D artist to join our team. The qualifying person will be a key member on one of two project teams! This is the perfect opportunity for someone who loves working on small teams and having a voice that’s heard in a productive and collaborative work environment. We are not interested in corporate…
GAME485SB Introduction This is my final project in my last class before I graduate with my BA. With my final project I want focus on particle effects as that is my area of interest. I will use Unreal Engines Matinee tool to record the cinematic and upload to poly count through YouTube. The cinematic will be approx. 2…
Hello and welcome. I am DarkUnicycle and I am back on here once again. We had a few people leave us and we are needing to fill some specific spots. Our project is very simple yet requires a-lot of work. The project we are working on is Project Davyd and it is based in the 1497 time period. Now this game is in the alpha…
Hi Everyone! THREAKS is searching for an experienced VFX/Tech Artist to help us with designing a stylized world for our next big title. The game will need a variety of real-time tech solutions for water, lighting, sediments, shaders/materials and a variety of effects. Alongside the effects work we are a studio that values…
Senior Game Designer Job Description Help Deep Silver Publishing take some of the most exciting AAA brands to the next level by becoming part of our international organization. Deep Silver is structured in a flat configuration where innovation, passion, and individual contribution are valued and rewarded. If you have a…