I finished hashing out a basic idea of the environment I'm going to build next, which is supposed to be a small dwelling and 'safe place to rest' in a vast desert. It's a couple ad-hoc structures built from found materials (shipping containers, scrap materials) shaded by a giant expanse of canvas that's stretched from the top of an old radio tower.
Here's the concept I have so far. Not the best painting in the world, but it's got the general feel and ideas I want to capture.
I'm making a breakdown of different assets I'll need to build for the scene (working in UDK). Any critiques or comments on the basic concept (or, heck, my painting skillz