Hey Right now im have decided to work on my texture skills. They are pretty bad right now. I have modelled a chair and im about to texture it, and I have found a reference :) My questions is, how to get the texture on the legs like the ones on the images? I have tried to blend (dont work), then I tried to use at images…
i am god awful at texturing i mean maybe if i spend 3 hours i could make a half decent crappy cartoon wood ... but i want to know how people texture complex models of even semi complex like a human or something because im obviously doing something wrong because im just terrible... maybe if some of you tell me how you…
Hi, we're a team of 9 people seeking a texture artist for our team. We need someone who can texture 3d meshes, create uv maps and make textures for our game. If this interests anyone email me. erikaspen@hotmail.com
Hi All, I recall a thread about texture management a very long time ago but can't seem to find it in the search. Does anyone know of any solutions for organizing textures? Im looking at both software solutions for local organisation and web solutions to be able to access these anywhere. Ideally i would like to be able to…
Hello. I was trying to create some scenes in the styles of games like Shadow of the Colossus, and Final Fantasy 11. I got curious about how these games deal with texturing. FF11, when you look ingame, the assets seems to have blending textures: But then I saw a video where a person extracted this assest into unreal, and…
First time texturing and UVmapping a model, it actually turned out pretty okay:)...(Texturing process would have went better if i had a tablet though). well off to do more modeling. Maya for modeling and UV's . Photoshop for textures. Thanks for viewing!
What's up guys, I was working on a metal barrier model trying to get the UV map looking right for the rounded part of the barrier and running into some issue trying to get the UV map right looking good and not bending too much, and was also not sure if I should be connecting this bent part of the barrier to the other two…
I made some tests, and the results with 4k texture aren't crispy enough. I have seen a lot of renders in Artstation with 4k textures with a very high res result, Why my renders only achieve this kind of details with 8k textures? The texel density is around 19px/cm.Still, I would like to say that after testing, If I double…
Say that i have already uvs and painted texture for an object, and i want to add afterwards an object with already uved and painted texture too: https://prnt.sc/n0xea7 I there a way to move uvs while moving the texture too at the same time, because moving the uvs and then going to photoshop trying to match the paint to the…