Say that i have already uvs and painted texture for an object, and i want to add afterwards an object with already uved and painted texture too:
https://prnt.sc/n0xea7I there a way to move uvs while moving the texture too at the same time, because moving the uvs and then going to photoshop trying to match the paint to the uvs can be hard especially on complex things where you don't want to lose much texture space too.
How to go about doing it?
I actually want to move uvs and automatically move the texture.
Replies
But that is for making libraries of a lot of common objects that are consistently added to. For something as small as this there should be no problem with just flipping that UV island onto the one @Sage pointed out. You shouldn't have to edit the texture at all. Unless for some reason that shell, which looks exactly the same as an existing one needs special textures on it differing from the one you currently have.