Angry Mob Games is looking for an experienced effects artist. Youll get the opportunity to work with our very talented team, on our upcoming combat/fighting game. Angry Mob Games is an independent game studio, behind titles like Muffin Knight and Alien vs Predator: Evolution. For more info, please visit…
I have being doing a lot of technical modelling recently and I'm currently working on a Ottoman Empire Flintlock. Because of the age of the weapon and the styling its wood is smooth and rounded in form. Its essentially like the surface of a car, you have your hard edges but in between you have slightly curved surfaces. If…
Hi I am Fintan the CEO and programmer of Celtic Dragon Studio. We are a small indie team working on our first title Azzy Battle the Darkness in Unreal Engine 4, but we are in need of an animator/rigger to animate our characters and help bring them to life. Azzy is a 5 character 1 player/5 player co-op…
I ran across this contest and I thought it would be fun to participate. But looking through the WIP's I think I may out of my league. My throne rooms theme is contrast. I envisioned an expansive space with columns so tall you could not see the tops of them and shafts of light creating contrast. Software: Autodesk Revit…
I've been a long term lurker at polycount and I've finally begun to do a mass portfolio overhaul to push myself into the Games Industry. I'm using this thread as a way of documenting my progress and revealing some of my workflow in the hope that I inspire someone, like you all have inspired me :) My History: I've worked…
Hi, (first of all...excuse my bad english...he,he) while I did an internship I was allowed to use 3dsmax for my own for a while. I started to make a Skeletor model...but I couldnt finish it until the internship ended. The modeling stuff is quiet done, there are only details which arent so nice (nevermind)...the unwrapping…
This would be my first 3d competition I've ever entered. Hoping it's something I will have the time to finish, gonna do my best to finish anyway. It'll be just myself entering. I want to do the environment based on a sorcerers throne. I mainly want to just go nuts in zbrush for this environment. I plan to do some modular…
Hi , I was working on a polymodel and I carved out a shape , but then I realized that I could make a nicer work using an alpha mask directly from photoshop so for this I needed the model itself to have a base uvmapping ... so I exported themodel in obj imported in 3dsmax ( the lower res of course ) then uvmapped there and…
Hello, my name is Danny I'm a junior 3D artist based in Australia, although I'm also a resident of the UK. I have recently completed a contract with iloura - Melbourne where I was part of the asset team who worked on Game of Thrones Season 7, episode 4 (references available on request). The studio has also worked on…