Hi,
(first of all...excuse my bad english...he,he)
while I did an internship I was allowed to use 3dsmax for my own for a while. I started to make a Skeletor model...but I couldnt finish it until the internship ended.
The modeling stuff is quiet done, there are only details which arent so nice (nevermind)...the unwrapping is on some parts not well but for my skinning ability ( no Im really not a proffesional ) it meets the requirements.
The main-thing would be to attach a bip-model a good way on it...thats what I couldnt finish...some parts just like knees or ellbows are getting to edged when moved.
Lower there is a link to a screenshot of my model how it looks so far. So if you are interested and got a little amount of time just mail me and I will mail the max-file with skin.
Please dont come along now with posts like "do your damn work on your own" I just asked...and I think "warez" shouldnt be the solution. Compiling and stuff into some games should be possible with freeware and this I would do on my own..i would love to see this model running around in some games.
bye
http://img213.imageshack.us/my.php?image=skelescr1gi9.jpghttp://img213.imageshack.us/img213/656/skelescr1gi9.jpg
Replies
i'll touch up the texture if u want
someone else will have to do the rest