This would be my first 3d competition I've ever entered. Hoping it's something I will have the time to finish, gonna do my best to finish anyway. It'll be just myself entering. I want to do the environment based on a sorcerers throne. I mainly want to just go nuts in zbrush for this environment. I plan to do some modular stuff and create a good composition with nice lighting.
Update edit:From the start:
I was doing a zbrush sketch based off my friend
Stephen Oakley's concept and while doing it I was thinking of an environment that would go along with it. This would just be a large statue in the background. Here's his concept and my zbrush sketch of it:
I had a random inspiration from the movie Aladdin when he goes to take the magic lamp. I could barely remember how the room looked, but when I watched that part of the movie, the setting was perfect.
I decimated the Demon goat thing and did a quick blockout for now.
I'm unsure about the layout, composition, and lighting so far. When I have more blockouts I'll test out different camera angles.
Programs:
Zbrush, 3dsMax, substance/quixel suite, and UE4.
Replies
Good stuff
To start some of it off, here's a pillar
Cheers!
I'm still concepting out ideas for the scene, I really loved that Wahrk room pic that Y_M posted, especially that huge circle window in the background. I tried it out myself and I like it!
Here's another layout idea I want to go try to go with. Still need to work on the composition and figure out how to get the throne to stand out more.
The scene is really busy imo, I want to drown out a lot of the background detail with lighting. This is just some test lighting in marmoset...I'll be moving this all over to UE4 soon!
I was thinking of having the goat demon guy hold out the book open towards the throne (like how a teacher would show their class a picture on their textbook) and somehow inset the throne into that. I think it would make it much more interesting!
Lighting WILL take this a long way though.