Hello everyone, I’m a beginner C++ programmer and Unreal Engine user looking for a project I could believe in and in which to hone our skills together. To put this in perspective, I’ve tried this as an hobby in the past but it never panned out, so that little skills I might have acquired then is now long gone and…
Insourced Environment Artists (Brisbane, Australia) The Creative Assembly, a wholly owned subsidiary of SEGA, is looking for additional contracted/insourced Environment Artists. Successful applicants will have the exciting opportunity to work on new IP, next-gen titles and be part of a dynamic, world class team that has…
Valkyrie Entertainment is looking for a talented, team oriented Hardsurface Environment Artist to contribute to our projects. This is an on-site is a paid position. This position is for US residents only and relocation assistance can be provided for those living outside of the Seattle area. Responsibilities: Modelling…
Hi, First of all I specialise in 3D mainly but haven't dabbled in creating levels before, even though I'm proficient using Quixel and substance painter. However we have a VR project in from a client and they want to show a futuristic environment like this one, which we are aiming to build in 3Ds Max or Cinema4D. Then get…
Lunarch is seeking an exceptional Environment Artist with amazing Level Design skills to help us create a breathtaking open world for Project Sophia—a multiplayer puzzle game for PC and consoles developed in Unreal Engine. We’re aiming for a high-end, distinctive, sublimely beautiful fantasy-photorealistic look on a AA…
Hi, polycounters :) Thank you for visiting this thread and being part of the journey of this project. I'd like to share the environment I have been working on since this June in Game Art Institute Environment Artist Bootcamp (it was such a fantastic course). I want to record the progress, thoughts and what I am willing to…
My portfolio needs a full environment and as no diffuse-only style work. After struggling through a 10 and 1/2 week long battle with a gun and currently unwrapping a mechanical sci fi door, I figured it the perfect time to look at starting a full environment piece done diffuse only. This way I can get away from mechanical…
Hi polycount people! I would like to have some feedback on this environment iv'e been working on a while ago, i didn't finish at that time, but i can finally find some time to make the changes needed to make this environment complete (not immediately tho). So I thought of gathering as much info and feedback as i could to…
Hey all, We're hard at work over here on Insurgency 2 and need some help on the environment art side. Compensation will include monthly pay as well as profit sharing. Responsibilities Creation of high quality props and textures to help make our environments as consistent and high quality as possible. Create other…
Hey Community, About me: I'm now programming for 1 year in Unreal Engine and I have 6 years experience with C++. I would say that I know a lot about the GameplayFramework in UE4 to make a complete game, but I can't model anything. Who I am looking for: - Have a strong passion for Environment Art - Love Survival and Horror…