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Questions: Full Environments and Diffuse-Only Style.

ScottHoneycutt
polycounter lvl 14
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ScottHoneycutt polycounter lvl 14
My portfolio needs a full environment and as no diffuse-only style work. After struggling through a 10 and 1/2 week long battle with a gun and currently unwrapping a mechanical sci fi door, I figured it the perfect time to look at starting a full environment piece done diffuse only. This way I can get away from mechanical modeling, normal maps and feel less "intimidated" by the full environment. While I realize the texture painting demand will be high, at least the issues should be more artistic than technical. Being too "mechanical" focused is also an issue so I'm thinking something with grass, trees, wood structures, etc. I have a few question moving forward:

1) Am I right to assume that no baking is necessary, even AO?
2) Are there any keys points to consider about making sure this style is relevant or current? I'm looking at PS2 Final Fantasy stuff and wondering about the main differences between that and current diffuse-only art. Is it just the resolution of the texture? Those games had some really great environments but they were very pixelated and blurry in comparison to new Blizzard material.
3) How does one tell a story? I know this might be the most general question ever but I know I will fail if it's just another cave, corridor, building, or bridge etc. Maybe the right concept will do most of the work for me here?

I'm thinking of point #9 here:
https://pbs.twimg.com/media/BjXuMkCIcAAAZJ7.jpg:large

My primary ideas right now are Sandover village from Jak and Daxter, and either Besaid or Kilika from FFX/X-2. Again I don't want to make a PS2 quality environment, but a current environment based on one of those ideas.

http://img4.wikia.nocookie.net/__cb20130706002950/jakanddaxter/images/e/e9/Sandover_Village_view.png
http://img1.wikia.nocookie.net/__cb20140408024448/finalfantasy/images/1/13/Three_houses_to_the_right_-_Final_Fantasy_X_Remaster.png
http://img4.wikia.nocookie.net/__cb20130211125706/finalfantasy/images/archive/3/3b/20140410093926!Kilika_X-2_2.jpg

Thanks. All constructive comments welcome :)

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