On top of what Neox is saying about iterating and scrapping I would say it's also worth trying to find projects that were made with similar team sizes that you intend to be working with and seeing what they were able to achieve. Referencing older generation consoles can also be a good way to create an aesthetic that plays…
WildBrain is looking for a Lead Rigger to join our Vancouver studio. In this role, your primary responsibility is to manage project rigging TDs to use the studio rigging tools and share the same rigging techniques with teams on other projects. The Lead Rigger will be responsible for overseeing the day-to-day operations of…
Hello there, and welcome to my absolutely random sketchbook. I doodle a lot in zbrush to scout for ideas for my next personal project. My focus is on characters. Some stuff never makes it past a day or two some stuff survives a week and then a finished piece is about 1 in 20. But I wanna make sure that each finished piece…
This is my latest project that I've been working on. It's a simple little desert scene in UDK and it's the first attempt I've made at making an environment in UDK. This is by no means finished. There are still some rough structures that haven't received the proper care and attention they deserve, a couple models that are…
Hello all! =) I'm new here... I hope you all don't take this as spam... I want to share with you all a new 3D Game Engine I created that supports MD2 Models (quake 2 models). Here is the details... Hope you enjoy it... and don't ban me lol! Modgine: The 3D Modding Game Engine - http://modgine.com About Modgine: Modgine is…
I've been searching for a good stand to prop my Wacom Intuos up at an angle for a while now, and finally found something that works really well. It was pretty difficult to find something, since as far as I know no one actually makes anything for this specific purpose. I even found a bunch of images and blogs of people…
Greeting's, I go by Bob Of Tibia. I'm a beginning-to-mid-level coder. I'm looking for a/several(?) 3D Artist(s) who can be called upon to create assets for me at fair prices. I'm not looking for over the top pieces at this point, but maybe in the feature if I get further into what I do, I may. Because of that, I'm not…
hi all the talented people on the interweb, i am an animation student in the uk. before i took animation i took games computing and that's where i developed intense interest in characters. i've made a few characters and if you're interested please have a look, i like feedback especially criticism.…
Hey guys! This is my first attempt to make a Dota 2 item. I started loving playing Morphling and felt the need to give him something... Only the face element isn't maxed out on the tri count for game models. The mask is way below so I have plenty of room still to play there. Anywho, behold! The work of an amateur! I'm not…
Hi Polycount-Community :) I have finally created an active account after hiding in the shadows and admiring all your awesome and inspiring work from afar. At the moment I am a student in Germany and on my way to become an environment artist. This is going to be my first proper and satisfying 3D environment portfolio piece.…