Hi there, guys! I am quite new here, as well as I am to 3D-art. I recently started to learn and train myself on creating environment assets with some kind of modular use and tiling textures... Not quite got the hang of it yet, but as I said: I just started... I want to show you my first real project! So, to start on a…
I'm at a bit of a loss as to how to approach the texturing of the buildings in this scene I've been working on. I want it to be portfolio worthy and I also want it to show that I can texture buildings using work ready guidelines. The problem is, I'm having a hard time figuring out what the general method is by looking at…
Final piece for my individual project at University. Not all the construction process is shown, most of that is on my university thread, just a general breakdown. I have tried to make my own interpretation of the outside area surrounding the chamber, in the actual movie it is very dark, and shows a second chamber behind…
What Are You Working On? AlecMoody Alemja AlexCatMasterSupreme Amsterdam Hilton Hotel BertR chemotoledo Clyptic danipanteez Daven Dill-n DsculptStudio Einar EmJaeR EricElwell FappaR Gabriel Fernandez Gav gfelton iammalte ILmaTeR javi jeebs JLHGameArt karatekodden Kraken leo_88 lincolnhughes LoganFeliciano Makkon model…
Hi, In recent months I have been reworking some game code of mine to develop what is probably most easily described as an Elite Dangerous / Star Citizen clone. Up until now the game graphics have been a combination of placeholders found in a variety of different places and my own quick and simple programmer art. The code…
Hey guys, we're looking for some talented people to join the Gears of War team at Black Tusk Studios (www.blacktuskstudios.com) here in Vancouver, Canada. We have several contract positions for Environment Artists and Level Artists. Were looking for Junior to Intermediate candidates so send in your resume and portfolio if…
Hello, I'm working on learning to create modular environments using the tiling technique and picked up "Advanced Tiling Techniques for Environmental Design" by Alex Senechal. This tutorial is good but it doesn't go into details in a few areas that I need help with. I understand the general concept that I bake out several…
Angry Mob Games is looking for an experienced Level Designer. Youll get the opportunity to work with our very talented team, on our upcoming sci-fi melee-shooter action game. Our previous games are Guerrilla Bob, Predators and Muffin Knight. Responsibilities: Use block-out meshes to define the overall level structure…
I have a duty of making a massive environment for an MMO game. Im blocking out yet. Basically it's a dome which is almost 1.5km wide with 3 big tunnels connected to it which would lead you out of the dome. The problem: You are now aware of the dome being so huge. due to it's shape, size and limited time I'm not able to…
Hey guys, i finished my latest environment for the portfolio and i wanted to share it with you, this time is an anime style classroom that i wanted to make to see how far could i go without any retouching after the final rendering, all the images that you see are rendered in real time using Unreal. My main sources of…