I'm currently testing some little things with the HLSL custom node in UDK and I'm wondering if there is a way to use the Scene Texture Sample node as an input ? I would like to perform something like a blur/sharpen on the scene texture. From what I have read, the Scene node is already sampled which mean is ouput is a…
Hey there. As the title says, I've been meaning to find a way to be able to use the bone weights from one model to another in 3DS Max. What I want to do is basically scale a certain model and its skeleton that is already skinned. However, I need to remove the the skin modifier before scaling and then do the whole skinning…
D'oh... honestly, my one and only critique on this is that its just a street cone. The cone is decent if you're a beginner. Not to toot my own horn, but you may find this useful: http://www.adambromell.com/?page_id=27 My honest-to-god suggestion for you is to expand yourself technically and artistically and push to do more…
I was wondering if there is any way to automate some operations in SD? For example I want to create height/to normal node which has Normal color node automatically plugged in. Or I want to batch bake three of or four normal maps and combine them into a single image with one button click? Or at least make Normal Combie node…
Hello. I've been looking around for an answer to my problem. Although, I have found similar problems, I have not found ones with the right answers for my specific needs. What I would like to do, is get vertex indices from a connected bone in a skin modifier. All I need to check is if the vertex weight is equal to one (…
how can I export a list of my characters bones under the skmin modfiier. I just want to write out the bone names to a txt file. I bet there is a script that does this:)
I've been working the with Character Animation Toolkit since last year and have found myself required to create additional bones(Default bones) so that I was able to implement things like Bone stretching and such. I'm not near as advanced as most, but just wanted to expose myself to the area a bit more. My real question is…
Hello I'm looking for information/tutorials/anything on substance designer's function nodes - ie, how do you use the if/else node (and more)? I'm also interested in learning about how to write custom functions, if that's even possible (ie, instead of using an "if/else node", just write out an if/else statement somewhere?)…
Hey guys, I`m fairly beginner at Substance Designer, but have recently seen the spline and path nodes. I've been experimenting a bit with them. I'm trying to create a pine tree branch and modeling + bake seems like such a slow process compared if I could create it in Designer. I can't seem to scatter some shapes on the…
Hi, I'm trying to figure out how to set up a material in 3dsmax that does the following: 1) Has 4 tiling materials (with base colour, normal, roughness, and metallic maps) that use tiling UVs in UV Channel 1 2) Has another material that is a colour image that sets the colour for those tiled textures (so if I have a tiling…