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Designer: function nodes and programming

polycounter lvl 4
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digs polycounter lvl 4
Hello

I'm looking for information/tutorials/anything on substance designer's function nodes - ie, how do you use the if/else node (and more)? I'm also interested in learning about how to write custom functions, if that's even possible (ie, instead of using an "if/else node", just write out an if/else statement somewhere?)

I've searched the webs but sadly havn't been able to find anything too great. I'm hoping there are some pro's here that can point me in the right direction : )

I have a solid background in gameplay programming in cpp and c# and am wondering if there are some docs or how to's or other goodies for designer i've missed

any help would be greatly appreciated!

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