Circuits and Shields (http://circuitsandshields.com) is looking for a skilled UI Artist to complete the re-design of our in-game HUD. We have an old complete version that doesn't quite contain all the elements we need, so we've made new wireframes that are done but still need graphics, colors, etc. Your job will be to come…
Very odd issue I've just ran into. I reimported new UV's from the new low poly, which matched the lowest subdivision in Max in all ways except it was unwrapped much cleaner. However, now when I paint the model in Mudbox, I get this odd wireframe issue showing up on the mesh...? This is more than likely a simple duh moment,…
Hey guys! I made some research on the web and tryed a couple of way to do it but I can't figure out how to do it. -I'm creating a plane -Putting a shader on it ( my image plane ) -Going into obj properties, selecting By layer and not By object -Putting my planes into a new layer -Editing the layer and unchecking Frozen in…
Hey I was wondering if anyone knew if it was possible or if there is a way to get a Maya Shaded view (like texture mode, flat grey mode) to just not have the wireframe show on a selected item? Or possibly a toggle to turn that off? When placing objects around such as grass or small rocks having the wireframe on when…
Hello everyone, just simple question here. Hopefully this hasn't been asked before. I've seen some tutorial videos beforehand where the user has had their wireframe and edged faces view in the viewport with anti-aliased lines over their mesh. Does anyone know how to change Max to do this? I've managed to get Anti-Aliased…
Have you tried assigning a wireframe material to it? The default wireframe material shows every triangle though. You could also try a custom opacity via the material, and turn on edged faces to see a backface culled wireframe overlay. Can't remember if this works or not.
Hi! I have a plane, equally devided in perfect squares, in viewport seeing it as wireframe which is perfect. I want it rendered on a png. so I can use it as perspective grid for complex artworks in Photoshop. I want just the wireframe, no backgrounds, no fill color for the plane. Im have Arnold as a material editor and…
Dear polycounters, I've got that sexy triangle shape I wanted (not 100% on how) but now I have this wireframe of triangle past going on. is this bad? how do I get rid of it? I've