I'd say get a fancy DBA and start working on mobile game development. For a few reasons. Smart phones are the perfect market for small indie games. Releasing a free game on Android or iOS will result in tons of feedback. A lot of that feedback will be "GAYEST GAME EVAR!!1!" but you'll get some valuable comments as well.
Hey guys. I've been crawling this place for about a year now, but I felt intimidated overall. I have no idea on where I should start, but I would definitely like to at least "start" and just stop surfing this forum. I've been playing video games all my life (I'm 22) and would definitely like to be part of the industry…
lol, You know the first time I opened a 3d modeling software back than it was just Maya PLE. I just sat there and looked at the screen, kept on thinking where to begin. I was that confused. But later on it wasnt that difficult to figure things out. All I needed was an idea, which was a rusty room, filled with music…
If I were to a full naked male sculpt what would be the most effective way of starting the base mesh? From my understanding when you create the base mesh the polygons should be fairly spread throughout the whole model so some parts of the model will not be more decimated than others. Here is my knowledge of ways of…
Hi Hi, So i recently put a post in general asking for advice as to how to go about starting to learn about hand painted textures. The advice that was given was pretty much to just get started and post the results on the P&P page for feedback. Well, here is my very first result. It's still nothing like some of the other…
I'm pretty new to modeling, coming from a CSG level design background, but I'm looking to expand my skills anywhere I can. I'm starting off with some painfully low-poly work to get myself up and running. I've started with a series of skyscrapers to give me some practice with references and very basic structure. First up is…
Hi, I would just like to get some help on how to approach anatomy studies. Do I work on short timed studies or do I work on a piece no matter how long it takes? Do I work on small anatomy body pieces or do full body at the start? I am just not to sure where to start. if anyone could let me know how to start or how they…
Hello Polycount, I'm thinking in give a try to environment which I love to see and explore in games but I never have tried it before. I have the UDK, 3DS MAX and ZBrush here, but don't have any idea where to start, which environment is more easy to start? I don't have 2D skills to draw my own concepts =/. I think that my…
Hi everyone. I understand this is a massive post but I want to make sure I have the right idea/direction and not delusional with my overall goals. So I am looking to start making textures for modding purposes for my most beloved games as purely a hobby. I also am fully aware of how much of a newb I am, and this is a hobby…
Separate thread as requested. Quixel Suite 1.4 Photoshop CC x64 ENG WIN7 Home Premium x64 SP1 DirectX 11 GeForce GTX 760 8Gb DDR3 Kingston Intel Core i7 860 Asus P7P55D-E PRO Installation path:C:\Users\Public\Quixel\SUITE\x86\bin\ReleaseC:\Users\Public\Quixel\SUITE\x64\bin\Release NDO - While started from SUITE GUI, NDO…