I'm pretty new to modeling, coming from a CSG level design background, but I'm looking to expand my skills anywhere I can.
I'm starting off with some painfully
low-poly work to get myself up and running. I've started with a series of skyscrapers to give me some practice with references and very basic structure. First up is the Bank of China building from Hong Kong. Its shape is pretty much perfect for a simple modeling/UV exercise, the latter of which I hope to start once I'm happy with the model.
Eventually once I don't suck, I'd like to re-visit this and the other practice buildings I'll be doing and make them all high-poly and spiffy, but I gotta start somewhere.
Model is 68 polygons, 135 tris. Built in Lightwave 7.5.
I know there's not much, but I want to get a good set of base skills before I go nuts with more than I can handle.
Any input on improvements, both to the model or technique (that is, if you can tell from this tiny model :P ) would be greatly appreciated.