Hi polycounters, Here's couple characters i did for Killzone2 years ago. All screengrabs from maya viewport. Soft : 3dsmax 9, Maya 7.0, Photoshop CS, MAXON bodypaint 3d. Scout: ~9000 tris, dif,nor,spec,illum 2k textures http://img198.imageshack.us/gal.php?g=64120348.jpg Radec : ~12000 tris. Dif+nor+spec+opacity+illum 2k…