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KZ2 characters

Hi polycounters,

Here's couple characters i did for Killzone2 years ago.

All screengrabs from maya viewport.

Soft : 3dsmax 9, Maya 7.0, Photoshop CS, MAXON bodypaint 3d.

Scout: ~9000 tris, dif,nor,spec,illum 2k textures
11673512.jpg
64120348.th.jpg45763228.th.jpg 90062587.th.jpg 64710017.th.jpg
http://img198.imageshack.us/gal.php?g=64120348.jpg


Radec : ~12000 tris. Dif+nor+spec+opacity+illum 2k textures

42470923.jpg

16391629.th.jpg 63351304.th.jpg 30582235.th.jpg

http://img5.imageshack.us/gal.php?g=16391629.jpg

Support trooper: 10000 tris dif+nor+spec+illum 2k textures

84097213.jpg

57196794.th.jpg 84097213.th.jpg 76674350.th.jpg 13413053.th.jpg

http://img5.imageshack.us/gal.php?g=57196794.jpg

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