Your textures are looking great! For the model itself you can loose some of the unnecessary edge loops when you get higher up, it'll save you polys that can be used to add extra branches and such. You can make the trunk thinner as it rises as well because it looks too thick at medium height. Also don't be afraid to spread…
Quite often when I'm working in Max i'll get a problem where my insert edge loop line will flicker in an out or not appear on the surface at all. Moving the camera very far away fixes the problem and the loop appears but then I just cant see where I'm putting it anyway. The way I have been getting by for years was just…
No, I think basically los wants to select one edge out of an edge loop, hit a button, and have it chamfer (split) the whole edge loop. Personally I just have CTRL-F bound to Select Loop (and CTRL-R for Select Ring), and just hit that when I select an edge. Perfectly quick enough for my needs...
The ProjectWe are an indie team developing a medieval fantasy MMORPG built in UE5. The game is in early stages of development with a working demo.The RoleWe are looking for a volunteer 3D Modeler and Animator to help bring our world to life. You’ll be working on your choice of environment props / creature models /…
I've been trying to get my head around some max script where I have a loop and I want to create and populate some arrays within the loop. I already have an array which I can use to name. -- get all object namesAllobjects = for g in geometry collect g.name-- get base object namesfor a=1 to Allobjects.count do( s =…
Hi, at first sorry for my english if you find any error. I´m working in a character and I´m having some troubles with the normals baking in some areas.I´ve started with the high poly sculpt, followed by the retopologized low-poly. The cloth has a sewing lines wich separates the diferent parts of the pattern, and the main…
Hi guys, I wonder if anyone might know of an easy way to insert multiple edge loops into a mesh similar to the way the "Insert Edge Loop" tool allows in Maya? I am an experienced Maya user but I'm trying to pick up 3DS Max. If no such tool exists, I would be interested to know how experienced 3DS Max users go about…
Im going about the edge loop head animation idea a bit differently from most. Versus starting with a box or extruding edges and building the surface from scratch, Im using splines (too many years of Illustrator I guess). As such, the tutorials I have seen are only of limited value since they focus so much on the…
Hi, I’m currently working on a ~10-minute 3D short film and I’m looking for an experienced rigger to collaborate on a main character. Project context * Personal short film (solo project) * Creature: quadruped with stylized semi-realistic anatomy * Software: Autodesk Maya (Arnold pipeline) * Goal: clean, animation-ready rig…