Hi guys,
I wonder if anyone might know of an easy way to insert multiple edge loops into a mesh similar to the way the "Insert Edge Loop" tool allows in Maya? I am an experienced Maya user but I'm trying to pick up 3DS Max.
If no such tool exists, I would be interested to know how experienced 3DS Max users go about dividing up a row of polygons with an arbitrary number of equally spaced edges?
Thanks in advance.
Replies
and @kanga - yes, the swift loop tool is just like the Maya insert edge loop tool, only it lacks an option for creating multiple loops in one operation which the latter offers. Thank you though!