Ok so my previous thread about the mech has been abandoned for the time being, I came to the realization that he's too much of a character rather than anything environment related. So he's gone back into the "fun to model once I have a job" folder for now Anyways on to this Gonna be working off a concept by Jason Courtney…
Hey dudes, currently working on a game called Pygmy panic for iPad. I'm working as the artist handling the environment and illustration work, while the animator does the characters. This is the first time most of us have worked as a team, and the first time we've made anything for ipad, so it's been quite the adventure!…
Same as my "wandering mechanic" concept i just did, i'm trying to get feedback on these concepts before i start. since i'm currently without zbrush, just going for as much feedback as i can get before i start modeling them. (once i went zsphere, apparently i only want to start with sculpts) it's pretty rough, but the…
Hi guys, I am a final year games art student at Teesside University in the UK. I am currently working on a module in which i have to write a short essay. For this essay I am hoping you can help me understand the effect Environmental storytelling has on players and how important it is in creating a memorable experience.…
just been getting in to painter at last. i can more or less do the same stuff i can in pshop now,I use the smear tool for blending on low opacity and the detail airbrush for painting. One or two things annoy me though In pshop I have actions set up so i can mirror my head quickly when painting half a head. i wish also in…
Hi, Firstly, I am aware of this old thread (http://www.polycount.com/forum/showthread.php?t=67052) and I have been using glueIT. This seems an excellent tool for me but it alters the brightness/gamma of my original pictures. I cannot find any info on this, is this a known issue? I'm using windows 7. Since GlueIT might not…
Hi! My name is Kenny Greenblatt and I'm currently looking for work - remote, temp, contract, and on-site; willing to relocate. I have been an animator for 7 years with over 3 years professional experience in the industry. I graduated from the Florida Interactive Entertainment Academy with a MS in game design, concentration…
My texturing skills are terrible my my low poly mesh stuff is almost up to scratch now. Once I've UVW mapped my meshes I like to bake on a texture for the skinners to use as lighting reference (also so I can pimp without needing a skin) Now I finally have access to a machine with max 7 (though its not my work machine so…
Hey guys In April I finished a 3-year Game Development program at Durham College, In Oshawa, Ontario, Canada. Since then I have published my portfolio site. On the site I have posted environment work, as well as props I made in my 3-years at the college. Im currently working on more pieces, as well as learning much more…
Great News! Barajoun Entertainment
is now hiring for its new project. 1. Storyboard
Supervisor 2. Character
Supervisor 3. Rigging
Supervisor 4. CFX
Supervisor 5. Animations
Supervisor 6. Director
of Photography Qualification: All candidates for
specific position should hold 7+ years’ strong experience and proven
track…