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Making spritesheet from multiple images?

Hi,

Firstly, I am aware of this old thread (http://www.polycount.com/forum/showthread.php?t=67052) and I have been using glueIT. This seems an excellent tool for me but it alters the brightness/gamma of my original pictures. I cannot find any info on this, is this a known issue? I'm using windows 7.

Since GlueIT might not be an option because of that i gave this topic a more general title. I am looking for a to generate a tilesheet from my model animation, preferably from image sequences since i have more control on the render output. This way i can change some little things, simply render the sequence and pack them together like one can do with GlueIT.

I hope there are some alternative tools, i might even look into creating my own tilesheet packer since i have some basic c# knowledge but i do not want to reinvent the wheel again.
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