Hello, i seem to have a problem with baking a normal map in Maya. I've followed the steps in several tutorials but i still seem to be having a problem (shown in the image attached). The two models fit exactly into eachother (with the exception of the wavy thing in the middle of each blade, which is the only different thing…
Hi, I'm Overlord. I'm a former lurker finally getting the guts to speak up to ask for art advice. I'm looking for comments and guidance on a set of modular interior environment pieces I've started on. This is a personal project for learning and potentially for a portfolio piece. I want it to feel like it would fit into the…
I'm struggling with how to do this effectively. I want to paint alpha maps for example and I'm struggling with a good technique to do that. Currently I'm just painting the model black/white to use as the alpha later, but in Zbrush it's really hard to preview what I'm actually doing this way. Is there any more efficient…
For my final project of my final year I decided to make a game level and a character to run around said level with. Honestly, I am now convinced I have taken on far too much but I am still giving it a good shot but I dont think Ill be hitting the standard I want as I just dont have the time. Anyway, the level and character…
Hi! I made a simples sword, keeping the lowpoly vertex count really low... but im getting these strange artifacts arround the borders when i bake the hp in substance (or blender). Im using 16x padding, x2048, tried with and without cage and AA. the model has sharp edges arround the seams in the borders. I actually dont…
MP9 | Electric Playing Field Anodized Airbrush Version Link to Spraypaint: http://polycount.com/discussion/171294/pc-csgo-mp9-electric-playing-field-wip#latest Link to workshop page: http://steamcommunity.com/sharedfiles/filedetails/?id=693086603 Link to Steam Profile: http://steamcommunity.com/id/225544 Display Video:…
Hi everyone, Im not sure this question is in the right place... if not please let me know... Im considering changing my Wacom bamboo pen i have owned for about 7-10 (ish) years, that i use primarily for modeling and sometimes sculpting; i know its not the best tablet but it really gets the job done, but at this point i…
Some of the materials in DDO give different default results based on the project being spec or metal based. I'm curious, according to an article on Marmoset website (http://www.marmoset.co/toolbag/learn/pbr-practice), both specular and metalness can be PBR accurate. When selecting these materials in DDO, which version is…
Hey, your progress is looking really good :) The difference of quality from your last piece to your first is pretty noticeable(although they don't use the same set of skills).The difference is so big that it is valid considering removing the old ones. Have you ever done a mentorship or scholarship? If not, I think that…
Hi, I'm having big troubles with what seems to be pretty simple. I want to create tiled stone walls with one of them broken. To do this, I modelized the stone wall using Blender 2.79 as you can see here. Then, I created a plane and baked this using substance designer. After further tweaks, I managed to achieve this…