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Spec vs Metal default materials. What's more accurate?

polycounter lvl 16
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Eric Williams polycounter lvl 16
Some of the materials in DDO give different default results based on the project being spec or metal based. I'm curious, according to an article on Marmoset website (http://www.marmoset.co/toolbag/learn/pbr-practice), both specular and metalness can be PBR accurate.

When selecting these materials in DDO, which version is more accurate?

Here's an example animated GIF. I used toolbag 2 spec and toolbag 2 metal as the calibration profiles compared in this test. I had "painted concrete" also but polycount forced me to crop it out due to dimensions too wide >.< but basically, non metal materials have a bearable but still noticeable difference.

You can see the sunburned painted metal has two very different metalness/specular versions due to the specular color being greenish (inverse specular color rule?). Assuming the metal is supposed to be shining through a little and tinting the light reflection color?

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