A full character and environment for use in a real time game engine, rendered in Marmoset Toolbag 3. I designed this to be a full scene which could be apart of a game world. Adding the 'in game' menu UI and scrolling items animation to showcase this. All textures for the character and environment created in Substance…
Hello all, I am currently working on a project for a course I am in. I would love any feedback on this as I progress through the end of the month. This is my first piece using Trim Sheets, I have never used the workflow before. Everything except the rocks uses the trim. I plan to add more variation to the trim sheets and…
Okay here are my specs OS: Windows 10 Home 64-bit Graphics: VG248 (1920x1080@60Hz)2048MB ATI AMD Radeon R7 200 Series (XFX Pine Group) RAM:6.0GB Dual-Channel DDR3 @ 803MHz (11-11-11-28) Okay so I'm trying to paint on my mesh in substance painter its like 50,000 quads , But it keeps lagging when I paint, it also gives me…
I was thinking to myself that it would be really great if it was possible to create a material on a mesh in a way that would require only a single material to be applied in the game engine, but covers multiple tiling textures, and even details all in one setup. Im finding it pretty hard to explain what Im getting at, so…
Seriously debating purchasing a Cintiq. I have an Intuos Pro at the moment and I love it except it is kind of awkward. What I mean by that is, I need alot of surface area to be able to use it. Constantly being plugged into a Desk is getting infuriating. One of the things I loved about drawing etc growing up was the freedom…
glish.aljazeera.net/NR/exeres/7AC82F70-0163-4D24-8B4A-39B034233809.htm It seems Association of Southeast Asian Nations has passed what is being called a landmark constitution. Without Japan, I can't see this association rivaling the economic superpowers of China, the U.S. and the EU. But perhaps in the decades to come this…
Hey everyone! This is my first time posting in S&C after lurking for so long! I just finished this project that I've been working on and off for about the past two months. For this project I've used: Modelling - 3ds Max Baking -xNormal Texturing - Substance Painter, Photoshop (making alphas, tweaking decals) Rendering -…
Hi all, here I am again asking about shaderfx: So I have wired up my shaderfx to do some simple grunge mixing and decals, now I want to offset my grunge map based on object's world position. Maya Shaderfx for Stringray PBS (basically the de facto PBR base) has 2 "world position" node: - Position World (The world-space…
Lead Designer Seeking a Lead Designer to join a team of 5 working on an unannounced 3rd person shooter. Payment $10/hr + $10/hr in royalties with potential to boost royalties to $15/hr. 30-40 hours per month. Paid twice a month. Responsibilities +Revision and Additions to overall written design, designing boss experiences,…
Howdy guys Well,im currently working on an enviroment piece which I hope would help me towards a job with Liquid D or another contractor. But I do have a question which I guess could be classed as a presentation question for the max file but would also be influenced by the type of engine the project is for (which in this…