Hey Everyone! Here is my participation to the last ArtStation challenge! Posting it here hoping to get some comments and critics ^^ I ran out of time regarding the texturing, especially on the PBR/Metal part of it. It was only my second time trying that style out and I'm not too good at it, so I will most certainly get…
This is a heads up for all you Zbrush, Mudbox and 3DCoat artists out there because we have launched "The Celebrity Face Sculpting Challenge" on 3DOcean! Its time to dig out that graphics tablet and loosen up that wrist for some serious sculpting action because there are some great prizes to be won! The competition will…
Hey guys! I am working on this shot, with the clip given by 11 seconds club for the September challenge. Although I have not finished the whole audio I would love some feedback for the blocking that I have. Thank you very much for your time!! :# https://syncsketch.com/sketch/aab69df71a2b/#517497
Hey guys! First time posting here. Thought I would share my Space Rover which I am making for the Hum3D challenge. Any critique is always welcome. This is the high poly, made with Blender and HardOps and BoxCutter. I took heavy inspiration from the Curiosity and Perseverance(Mars 2020) rovers. As I explore how I want the…
Heh guys. Since Gameartisan's forum is done currently, together with Comicon Challenge's website, I managed to talk to Fred, and seems like the website won't be up till at least Friday EST. That means everyone gets at least a 2 days extension. Since GA and Polycount are such pals, I hope the mods don't mind this thread!…
This is the thread for my entry to the October 2013 Noob challenge. I had to make a seperate thread because I'm also going to use these assests for a university project, and the brief states the environment has to have it's own thread on two or more 3D Forums (so please don't delete this thread). Once it's ready for…
Hi all I've hit a snag on this challenge. Not really satisfied with what I have currently. I'm doing all my texture work in 3D Coat, currently. Working on her weapon and base. I ended up doing more work painting the diffuse than I originally intended, and relying less on the sculpt. I think some things are working, but I…
Challenge Games, creators of CPMA - the ultimate Quake3 competition mod - are moving to the source engine. We are aiming to create a standalone game and thats going to require assets. So we are currently looking to assemble a complete design team to develop assets. We are taking applications for all types of artists so if…
Hey guys, I have recently joined the Artstation Challenge: Ancient Civilizations: Lost & Found. I want to create a thread here to get more feedback. My submission: https://www.artstation.com/contests/ancient-civilizations/challenges/16/submissions/12570?sorting=latest…
I wanted to share some of final 4k frames from my Artstation Challenge entry https://www.artstation.com/artwork/Rnmlwy It's based on a concept by Florian Coudray. Most of the work was done using Houdini, ZBrush and Substance Painter. I also made a few tiling textures in Designer which I reused quite a lot. I also used…