Hello I'm pretty new to arnold so I thought I'd leave this open to a direct issue I'm looking to resolve while being open to any and all suggestions for character render setup. My main issue atm is that I can't seem to get highlights to show up in the renderer. This is the base unwrapped with normals as a bmp, Curvature as…
Thanks for this tip, Alec; I use the scale method a lot, and I can eyeball it close... but I <3 Math more. Fletch - Where is Geopoly in Graphite? I'm not seeing it?
hey guys, Well last time I posted up my work I got a lot of good feedback. I've been working really hard and taking all your criticism seriously especially about my website. So I remade it faster, more user friendly, easier to upload new content, and with larger images. Which seemed to be a real big concern last time I…
Hey guys, I haven't done any models or so yet, so I'm a complete beginner and this is my very first post. I would like to get some questions answered by you. I focus on moddeling for games, especially for TF2 currently. Which programm(s) do you use? Why are they good? How did you learned moddeling? Tutorials? Or just…
OK so moving ahead with the game, I need to build an airbase and I've already started building assets for it. One thing I'm not very sure of is how do you texture an extremely large terrain. I mean till now i used to project a uv map from the top view and then paint textures on photoshop but the results were not very good,…
Hi people of polycount, I'm a college student in a game design course and i putting a portfolio together. my course don't do much 3D modelling so i learned everything my self and i want to push further in my designs. Can you guys point out any problem and ways i could improve? any comment is appreciated. This image is of a…
I'm not entirely sure if you're suggesting to attempt to salvage a project by appending the contents of a file that can't be opened? Sometimes it works, but when the RNA structure of the file is broken it'll likely fail and there's pretty much nothing you can do to salvage it other than relying on different backups. I have…
Hi! I started messing with UE4 and Megascans for the first time those past days. This is what I was able to get in a few hours. I first tried with static lights but the lightmap bake was darkening the whole scene way too much. I ended up going full dynamic lights. My biggest issue with this image is with the vegetation.…
If you embed a GIF on Polycount, you can add a custom width parameter. After embedding, edit the post and choose the "Toggle HTML view" button , then change the <img> tag to include a width. 900 pixels is about the maximum width of posts. For example the HTML for this GIF is (by default) <img alt="" src="http…
So I am making an animal that will need some detail inside of it's mouth. I guess normally I would just sculpt it with it's mouth open and call it a day. However the animator/rigger requested that I give it to him with the mouth closed. Do you guys think I should still bake it with it's mouth open and just close the…