This thread is now some kind of meta thread for my work. I use this spot now to give a summary of what's in this thread. and maybe one day model for arma 2/3 custom model for gta4 2x custom model for Fallout3 ######################################################################### ORIGINAL FIRST POST ok now I create a…
Hmm, this is my first post ever here on polycount, so it's all new to me. I'll just introduce myself a little. I'm a digital artist, coming from a 2D-background. I started working with 3D three years ago and I've been working mostly with textures for various projects. I've started to really get into modeling this year. I'm…
I have been using a blogspot website for the last year or so and I think its not very easy for someone to view my work easily so I created this simple html portfolio in Dreamweaver. My professional experience thus far has been doing 2D Games and Lowpoly 3D Games. I am obviously putting myself out there as a generalist and…
Hiya everyone, so I've decided to make my first game model, as I'm targeting a career in character modeling for Games and I'd appreciate any help from you guys. I've only made one model before but that was using displacement maps, so I'm trying to replicate the actual games process, from what I've gathered this is how I'm…
https://www.artstation.com/artwork/e1gKY Blend file - https://www.dropbox.com/s/s4d4wexcxtxuov9/spacelady.blend?dl=0 Textures - https://www.dropbox.com/sh/w438lepkh1mes4u/AACBcmqMVcl-M43pzjSH-0w5a?dl=0 Leave a comment if you download from my dropbox! Here’s a model I did over the weekend. I did all the modeling and…
Under Max 8 ... Directx 9.c ... Photoshop CS2 everything was done under 1024x1024 textures sheets I've got some issues regarding textures done in Max when doing lowpoly work. Here's whats happening: In the first image im showing what i actually painted. Its a strip for a belt, In this second image this is what the default…
Hi guys, I know it's old but I decided to work on the RuneScape Art Test from 2012. Searching through the old threads is great! I couldn't help myself. Do you think i would of had a chance?:poly121: I was hoping to get started working freelance, but was thinking maybe I could work with an indie team, to get some in-game…
Some stuff i did around 2-2.5 years ago for the dated Dark Sector cinematic. Some have seen it (god knows how you hackers!). Wasn't able until now to show it properly. Crits are i guess a little pointless since the stuff was used and trashed long ago. They were all done before i started using SubD anyway. Concepts were…
Dumping WIP Projects in here to get started. Followed a Steampunk Gun Tutorial by Thuan Duong to learn about the gameasset workflow in blender. I started modelling a shrine to practice. So far i'm almost done with the lowpoly with creased edges to get the model into ZBrush. I want to bring some variety to the wood grid…
*/slaps shotgun around a bit with a large trout!* Bit a bit more specific next time :p When I read your post I thought "The best looking game for the lowest polygon/texture size budget" and D3 IS really lowpoly and uses ridiculously low-res textures. The lighting and effects are probably what makes it look a bit more…