so my friend finished rigging my character, but its not all under one root joint. The shoulder are separate, and the rig use parent constraints. Is there a way to import this rig as an animation to unreal engine? :c Can i bake the animation and just export it as an fbx to unreal? (i mean technically still using the same…
Hey guys, just wanted to share my latest work for renderpeople. I have created ready rigged scans of humans for game or film.They are entirely rigged and include features like a ready to use control rig, retopologized geometry, sub-surface-scattering and hair planes. We want to simplyfy the use of rigged people for your…
@Brian "Panda" Choi for rigging I highly recommend Rigging Dojo, they have a character rigging 101 and facial rigging 101 class that really go in depth and give you good foundations. I'm currently taking the rigging 101 and learning a ton within just the first few weeks.
I usually don't rig or animate but wanted the challenge. I rigged a character with a Quick Rig and scaled him to fit on a bicycle. I animated him riding the bicycle. Once completed, I exported him to Unity but once he is in Unity his scale is not correct and he is much larger than the bicycle. Where I think I went wrong…
I do not really know where to start with rigging. I want to rig a high poly character for posing (not animation) purposes. I tried ZBrush Transpose master and a ZSphere rig but it just won't work well. I also do not really want to learn very advanced rigging for animation. I just want to be able to pose a Highpoly…
Game studios often use two skeletons for game animations... the animator-friendly rig with all the bells and whistles (CAT, or similar), and the game-friendly rig with only the bones necessary for game export. The complex rig is setup to control the motions of the simplified rig. Animators use the complex rig to speed up…
Thanks! Hm didn't think of that. Found the rig on creativecrash for free. http://www.creativecrash.com/maya/downloads/character-rigs/c/crysis-nanosuit-rig Anyone else got any input if i can use the rig or not ? :)
Hey guys! I was wondering if you have any cool rig that you specially like, or that is simple but yet versatile. I want to make some shots for the demoreel but all the models and rigs that I have are student rigs, and I would like to upgrade that a bit as I have been told that is not a good idea to show student material in…
I want to pose a single subtool, therefore, I used ZSpehere rig with Adaptive skin. But it removes the UVW. Is there a way to pose a single subtool using a ZShere rig and not remove the UVW? Transpose master only works on multiple subtools. Steps I used: 1) - Created ZSphere rig 2) - Attached Mesh in Rigging menu 3) -…