Hey guys,
just wanted to share my latest work for renderpeople.
I have created ready rigged scans of humans for game or film.
They are entirely rigged and include features like a ready to use control rig, retopologized geometry, sub-surface-scattering and hair planes.
We want to simplyfy the use of rigged people for your projects.
I've attached some screenshots of the material system of our people.
It would be awesome if you could give me some feedback about the product.
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