Hello Everyone! I'm looking for someone to help me on this project, its a project with no pay sorry. This project is a prototype for a class I'm taking and would like to give it some visuals for the project, Me? I'm a programmer and I have most of the core mechanics running. I mostly need a 3D model for the Main Character…
Hello Everyone! I'm looking for someone to help me on this project, its a project with no pay sorry. This project is a prototype for a class I'm taking and would like to give it some visuals for the project, Me? I'm a programmer and I have most of the core mechanics running. I mostly need a 3D model for the Main Character…
been doing quite a bit of work in zbrush recently, ive got quite capable at sculpting etc but now im trying to get my head round doing tiling maps, im almost there but i have a few missing links in my workflow thatare somwhat stopping me dead. my workflow resize document to 1024x1024 - create plane - subd to 1mill polys…
I was just about to really get started on a new project, when I encountered this annoying problem. Until now, even since 'upgrading' to Max 2013, I've been baking out Normal and AO maps without any issues using Mental Ray. Ever since last night, no matter what settings I choose (even when using Scanline) my maps are full…
Hello everyone! My name is Christina Rhoades and I'm an animator currently based in the Mobile, Alabama area. My Portfolio: http://www.TrulyTristina.com You will find my Demo-Reel, contact information, and my resume on there. I am skilled as both a 2D and 3D animator with extensive rigging/skinning knowledge for film and…
Hi everyone, I'm posting this on behalf of Art Exponent team. We are currently working on our first indie project - Curzon Line. We would like to share some progress we've done so far. The scope of this project is pretty insane considering the three-person team. Thus, why we leverage third-party assets whenever we can.…
Hello Polycount, I noticed the amount of time I put into UV Mapping my 3D models (Max). I am really bothered with such an manual activity in an automated digital world that we (should) live in. So me and a friend were wondering if we could make this world a better place and work on a automation tool for UV Mapping. While…
https://youtu.be/2nFzlEA4LEA This tutorial focuses on taking a dirty mesh from Blender into Zbrush and Keyshot. I created this mesh with a lot of boolean operations via a script by MasterXeon1001 called Hardops. This script is very useful in quickly chopping up your mesh. The problem is the geo can be really dirty and…
Character Artist A top gaming company in San Diego is currently seeking an experienced Character Artist to work on an upcoming sports title for the PS3 & PSP. This position is a 7-8 month contract initially, however, there is a great opportunity for extension and possible fulltime conversion. What You Are Bringing: 3+…
I am primarily an environment artist however I am always interested in developing my character modeling side, what is the general view on using images of bodybuilders from magazines like muscle and fitness for reference when modeling superhero type characters which obviously have exaggerated proportions and physiques?…