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[UE4] Art of Curzon Line

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Tepcio polycounter lvl 8

Hi everyone,  

   

I'm posting this on behalf of Art Exponent team. We are currently working on our first indie project - Curzon Line. We would like to share some progress we've done so far. The scope of this project is pretty insane considering the three-person team. Thus, why we leverage third-party assets whenever we can.   

  

Stuff we use extensively:  

  

As a start, I'd like to share a few screenshots that served as visual targets for biomes/regions.  

Prop gallery for marshes area:  


 Some megascan mixes:



 Please head here to get more info about the game: https://curzonline.com/ 

 

I will keep updating this thread as we move forward with the project. I hope this is useful to anyone- any feedback is warmly welcome <3 

 

Cheers, 

Tepcio 

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