I've been working on this scene for a while. Obviously, this is nowhere near the final version. I have a ton of props waiting to be textured, but I'm hoping to get that done in the next few days. There isn't too much to critique right now, but any feedback would be appreciated. I modeled the style after an art test I did a…
I should prefix this by saying I really like the ease-of-use aspect of Mudbox. It's literally the only 3D program that I feel I have a good grasp just by watching a 30-minute intro video. BUT, it seems to be terrible for making character hair, especially more stylized/unrealistic hair (anime hair if you will). It seems…
Hi again everyone, I am teaching myself ZBrush and have started to really focus on learning my anatomy and making sure things are proportionate. I have been working on this model today and would appreciate feedback on my proportions/anatomy etc. I am aware that the face and head are very stylized, but I believe I am close…
Hello, we're remote indie game studio Tonk Tonk Games, made up of veterans from the industry. We're looking for a concept artist ASAP to assist us in development of our current mobile title. You should: • Enjoy working in a stylized and toon art style • Have outstanding environment and/or character concept art skills with…
Hey folks, I haven't done a proper human character from beginning to end in a LONG time. Recently I decided I wanted to finish one up after doing my beholder here. I didn't want to get too caught up in the idea development process and just wanted to build on something I love so I decided to do a character from the book…
Hey everyone. I just wanted to post some concept art for a model I am currently starting. I should have some wireframes to show you tomorrow. I really hope you guys like the design/idea of the model. A good friend of mine drew this for me. We wanted to do a pseudo Meet the Robinson to a Team Fortress 2 kinda feel. I have…
Hey guys, I finally just picked up a 360 and was playing tales of vesperia. I think I'd like to investigate toonshading and environments next as my next 3d learning experience. Also I'm looking at a more stylized toonish shading like in valkyria chronicles for ps3. A few questions though.... Aside from illustrate and ink n…
Hey my name is Slavik Lykhosherstov. I'm a 3d Environment/ Prop Artist currently interested in doing freelance work Experienced with: -PBR texture creation -Making tiling textures -Different Game engines -Prop modeling -Digital Sculpting -Creating High end renders -Hard surface modelling -Optimization -Lighting -Presenting…
Looking for some feedback, the hair is basically 3 hairs (uv wise) I never really did a full head of hair before its always been bits and pieces off of a solid mesh, or just stylized hair. I have a lot of things I am adding still to the outfit. The gun is a mix of two guns I didn't make so its more of a placeholder once I…
Hey guys. This is the culmination of a few days of work. I've never done a stylized sort of art piece, and I really dig the Warhammer art style so I tackled this catapult. As you can see it isn't done yet. There's some obvious clipping and one visible seam. And for some reason Marmoset also rendered the back wheel all…