Hello, everyone! I am working on a school project, and am running into some issues. (I'm pretty sure this is the right thread ._____.) Okay so here it goes: The assignment is: Make a sci-fi hallway, texture and slap into UDK for modular-art practice. I'm having baking issues with my wall...This is what my hi-poly looks…
I came across this: http://3.bp.blogspot.com/-TYtSdyZ0v-Y/Vp_v06xG58I/AAAAAAAAG70/NUz-4_laAC4/s1600/marekNovotny_Texture.jpg http://4.bp.blogspot.com/-vZffYyEYflQ/Vp_EFtkF8EI/AAAAAAAAG60/Lz95wBZwqqk/s1600/20160120_112859.jpg https://pbs.twimg.com/media/CZLknKLW0AAaetZ.jpg:large Its some game dev company scanning real human…
Hello, I'm trying to make sure I understand this right... is the competition only eligible for U.S. / Canada students? I have this huge smile on my face (happy and sad and bitter etc. :) ) right now, as I've been working on this quite a lot. I've only just read what I have asked above ... aaand I'm a student in the U.K. .…
Hello, I try to do a Character, based on a face, wich i saw in a Giger Drawing: http://3.bp.blogspot.com/-ZQ7RH-UK9sI/VNmse5AXDdI/AAAAAAAAABA/i3KKM_SGL48/s1600/landscape-xvi.jpg The brighter Face on the right side. I added a Body, and i directed it i bit in a Diver Direction, because the face reminds me a bit like that.…
Hey all i haven't been on in a little bit I think the last time i posted was around dominance wars when i had to switch from mudbox to zbrush due to some noob issues. Since then i have been getting progressively better but i also still want feedback as to what i can work on. as always open to constructive criticism. Thanks…
I havent posted in ages, so call me a fag This new board looks muy complicated... wombat character for a short christmas card animation. Scanline, furFX gross hippo guy turntable for a comic adaptation. JIStyles did the base mesh for this guy years ago.. vray, hairfx and all the usual stuff. texture WIP for a mech I posted…
hey all~ i've been working on a little fanart of my favorite game of all time - spelunky my preliminary sketches for proportions + basic ideas aaand my latest WIPs, keeping everything flat lit, diffuse only and if you're interested in the rest of the junk i did to get to this point, you can see the full WIP process here…
*IN NEED OF A 3D CHARACTER MODELER* Grin Rippa' Group [Team Name] <a href="https://smg.photobucket.com/albums/v661/Alex0Xander/?action=view¤t=onlinelogosmall.png" target="_blank"><img src="https://img.photobucket.com/albums/v661/Alex0Xander/onlinelogosmall.png" border="0" alt="Copyright of Grin Rippa Group(c)"></a>…
As of late, I have been working on a modular environment art piece to build onto my portfolio and gaining modular environment art creation skills. I will post some images below. The last couple of days, I have been building walls and doors and things of that nature. I optimized the first texture sheet as the walls had some…
Hello, I haven't posted anything on here in yrs. I'm attending a class at Gnomon School of Visual Effects, Game + Animation and our first assignment was to collect 20 images which I've done. In addiction, I decided to make a concept by using various of images from the web to create the atmosphere and architecture. Here's…