Hi ALL Its been a while since I have posted my personal work in forums. In this past 2 yrs a lot happened to me - I changed job , I have become proud father , I shifted from outsourcing job to in-house IP production I shifted from console to online/mobile. All this changes means a lot to me and has radically changed my…
Are you passionate about video games? Do you want to
keep progressing in an exciting, young and dynamic environment? Gameloft Madrid,
the studio behind the mobile gaming hit Gods of Rome and many other successful
titles, is currently seeking a Senior 3D Animator! As a senior member of the art team, you will be responsible…
PROJECT NAME: In Search Of Sound And Color OVERVIEW: Its a game for the Unreal Development Kit. The game is a cartoony side-scroller with a heavy emphasis on pacing and use of color. The initial levels are very bare and without any color at all; the further the player gets the more and more color and detail is introduced…
Hey guys! I'm doing a 3D Diorama based on Rudy Siswanto's concept (you can check his awesome blog <a rel="nofollow" target="_blank" href="https://crutroom.blogspot.com/" title="Link: http://crutroom.blogspot.com/">here</a>). This is the first time I'm doing an environment for real, so all feedback you can give is really…
SONY ONLINE ENTERTAINMENT Position Title: SOE-1109 - Lead Server Programmer Location: Seattle, WA Sony Online Entertainment produces and distributes online entertainment targeted to mainstream consumers and game enthusiasts and owns and manages http://station.sony.com, one of the leading online entertainment networks. SOE…
Hi there! I'm currently working on a video game called Bathroom Brotocol, and I am in big need of an artist /animator. My elevator pitch of the game is: Bathroom Brotocol is a fast pace bro bathroom simulator game focused on highlighting the absurdity of male bathroom protocol by viewing it through the lense of bros. Part…
Hey everyone, I have been tasked with writing and optimizing shaders and wanted to get some outside opinions and links to resources while trying to track stuff down on my own. So far I have started a slimmed down (carrying only what we want) standard specular shader. We were getting way too many shader variants with the…
Hello, fellow creative minds. I am a student studying to do 3D environment design in videogames and fairly new here. Currently, I have 8 months left until I graduate and want to finally push for my student demo reel projects. I currently am working on three underground subway system concepts that will soon be complete. My…
Psyonix is a video game developer located in downtown San Diego. Best known for Rocket League, the award-winning game that combines soccer, driving, and highly competitive and addictive game play, we are an industry-leading game studio rooted in a crunch-free philosophy that emphasizes a healthy work-life balance. We are…
Psyonix, a San Diego based video game studio and the creator of Rocket League, is looking for a highly skilled FX Artist that can help us create stunning visual effects for our new and existing IPs. Our ideal candidate will use their knowledge of 3D software and FX packages to craft amazing visuals for in game assets and…