Hello Guys!I am sorry if this not the right subforum for my question, but I would appreciate any kind of help.I have a sculpture of David (Michelangelo) with multiple layers in Blender and want to change the position of his arms (he should cross his arms instead of the original position). As a quiet modeling noob, I just…
Hi, I'm trying to load a mesh in DDO and I get a message "There seem to be missing Texture Coordinates (UV's) from the mesh. Please make sure UVs are exported along with the mesh!". I tried 2 different meshes, both created and unwrap in Blender. I exported in .obj using the following settings: selection only, apply…
Heyo! I am creating a floorplan in Blender from an svg. The client uses Sketchup and needs the floor of the model to be either attached or at least a perfect outline of the outer walls. It needs to be exact to the outline or it will not render correctly. I have an svg I have used to create the walls, but I am having…
(not mine) https://jokermartini.com/product/kitbash-blender/ Product DescriptionKitbash Blender version 1.0.0 This plugin for 3ds Max gives users the power to quickly integrate existing 3D models into meshes. The users are provided with a variety of options and settings to fine-tine the look and feel of their model with…
Trailer - Superhive - Gumroad - Artstation Easy but complete management of all scene lights from your N-Panel. Giving you quick access to useful settings at your fingertips. * Camera & Surface Alignment * Color & Temperature Control * Custom Falloff Curve * IES Support Allowing you to quickly and interactively place and…
What is Helix Generator? Helix Generator helps designers create complex helixes in just a few clicks, like helix around a line, helix around bezier curves. You can also modeling ropes, braids with this add-on with ease. (See demo video for more details) Demo Video: https://www.youtube.com/watch?v=dKbdukK4AW4 This add-on is…
In blender when baking with a multiresolution modifier from this highpoly: The baked normal-map on the low-poly looks like this when using "Bake from multires": These are the UV seams: I thought it had to do with UV seams first, but it's unable to bake round edges anywhere at all, anywhere on the model. I noticed that…
Basically in CS you can create a biped (skeleton) in a couple of clicks with IK controls ready to go. Hi. The closest thing in Blender is Rigify, an add-on that, like others, comes bundled with the Blender installation. It's a humanoid rigging add-on. I think it comes disabled by default, you need to go to your Preferences…
Hold on with merging in Blender into one single object or making blueprint with child components as static meshes (parts). There's an option to import ANY model file as a single model in Unreal Engine 4. At the import step, select "Combine Meshes" option to unify all subobjects from the file into one model. This way you…